![]() ![]() This is also the type of multiplayer that is officially supported.Īnother type of multiplayer games are the persistent worlds, modules hosted at all hours, so players can log in and play whenever desired. (In fact, some modules are designed for open play, requiring a DM to make the game proceed as intended.) This is the type of play typically meant when players refer to "multiplayer campaigns" or "multiplayer groups" (or sometimes even just "multiplayer", even though that lacks precision). A more traditional Dungeons & Dragons feel can be obtained if one (or more) of the players assumes the Dungeon Master (DM) role, allowing the other players to be more creative in their strategies. The basic type is played essentially the same as single-player, but with multiple player characters involved. There are several types of multiplayer games played. Servers can be linked through portals, allowing players to travel between the two worlds simply by stepping through the portal. (Even "perks" given in exchange for "donations" run afoul of the EULA.)Įach multiplayer game has a host (often a player) who runs the server for the game. Neither BioWare nor Atari charges such a fee, and it is illegal for anyone else to charge for playing the game. There are no monthly fees associated with playing Neverwinter Nights as a multiplayer game. Multiplayer can be run over the Internet or locally over a LAN. The Hordes of the Underdark campaign and the other premium modules ( ShadowGuard, Kingmaker, and Wyvern Crown of Cormyr) however, are not intended for multiplayer gaming (although the Hordes campaign can be made somewhat multiplayer friendly, see the Campaign Multiplayer Workaround Thread in BioWare's forums - may contain spoilers). The original campaign, Shadows of Undrentide campaign, some premium modules (specifically, Witch's Wake, Pirates of the Sword Coast, and Infinite Dungeons) and many free modules from Neverwinter Vault are suitable for this type of play. Multiplayer ( MP) means having more than one person playing in a module at the same time.
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